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Startopia trainer
Startopia trainer













startopia trainer

Seeing the garbage piling up around the place helped enhance the feelings that the station is both alive and that my garbage collection robots are lazy and doing a terrible job…sorry started to channel VAL there a bit. Even being able to see indicators above the aliens to see there is something wrong is done with a shiny animated fireball like symbol. The various buildings were animated enough to make them seem functional while not being distracting. The various alien species visiting the station were all sufficiently unique to tell them apart and even the little robots meandering around doing their chores were fun to watch. The kind of modern slightly cartoonish looks of the game really helped bring the game together. I have to admit I enjoyed the looks of this game.

STARTOPIA TRAINER FULL

I never really had a use for them other than as achievements or making a mech and when a quest made me do it, but that is likely a beta issue that will be resolved in the full game. Your factory also produces much needed goods… or at least I think they are needed. Just to keep you on your toes random events occur that allow you to pick between two options or stopping bombs from exploding in your base. Crime also occurs on the station so your security drones and battle mech will deal with the rabble and you can have brig to place the criminals into.

startopia trainer

Your task may be hiring new staff for buildings as needed, building more cleaning facilities because everyone uses the floor as a trash can, and basically all the other fun stuff any given tourist resort has to deal with. Other than room building, the gameplay is largely figuring out why your guests are unhappy and fixing the complaints. You can even design the layout of the furniture and fixtures of the rooms too if you so desire or you can just let it auto-place them if you do not feel creative enough. Ultimately with a combination of expansion and careful planning and a few edits here and there you can design yourself quite a functional space station even if the AI will insult and mock it. Also, large rooms are harder to regulate in terms of oxygen quality as you cannot place the air filters directly into the middle of the room. Small rooms cannot hold that many visitors whereas large rooms can easily accommodate lots of visitors but as one would expect, certainly takes up a lot more space. The rooms that can be built into multiple sizes have drawbacks as well as interesting benefits.

startopia trainer

Some rooms have a fixed size, others can be built in multiple sizes. It is where most of the utility buildings are such as the factory that uses the materials made in the bio deck, the recycler for the trash to be dumped into, the medical facilities, the station security, and the list goes on. It has the greatest variety of rooms available to be constructed. The sub deck though, as mentioned, is where the action is. The bio deck allows you to terraform it to change up the resources available to you. The fun deck is just a place for your visitors to unwind and spend energy, you can build various rooms for them to enjoy and that is about it. Each one will need some form of attention, but the sub deck is where you will likely spend most of your time. The sub deck is where most things are happening, the fun deck where fun happens, and the bio deck for growing resources. You have three decks to deal with, and each one of the decks can be expanded to allow for well… expansion. Let us talk about the general gameplay instead. She will likely open the airlocks if I say too much more about her. She could definitely endear herself even more if she breaks out into a hurtful song at the end of the game. I have to say I did enjoy her general candor even if it was a bit heavily negatively slanted. No matter how well you do, or how quickly you do it, she is sure to respond with surprise and disbelief that you actually managed to do the trivial task and ensures you understand just how terrible you still are. Her general distain and contempt for you and other living beings is veiled very lightly by her backhanded compliments. She reminds me of HK-47 from the classic Star Wars: Knights of the Old Republic or GLaDOS from the Portal series. It does, however, feature an AI, who really needs to have a diagnostic run on her personality subroutines. I have been a long time Tropico fan and this game has nothing to do with Tropico and does not feature the beloved El Presidente, nor his sycophantic advisor, Penultimo. Currently the tutorial feels like it takes longer than the available campaign, but that is mostly because I am playing a beta preview build rather than the final release.















Startopia trainer